Dice Magician (Light) Light · Support · 4★
🔍
Cutoffs P1: 812 P2: 1,118 P3: 1,199 G1: 1,300 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Dice Magician (Light)
Name Dice Magician
Element Light
Archetype Support
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 9,390
25th %ile: 11040
Median: 11370
75th %ile: 11700
Dice Magician (Light): 9,390
10050 12345
ATK 626
25th %ile: 648
Median: 703
75th %ile: 725
Dice Magician (Light): 626
571 801
DEF 560
25th %ile: 670
Median: 703
75th %ile: 725
Dice Magician (Light): 560
604 790
SPD 101
25th %ile: 100
Median: 101
75th %ile: 104
Dice Magician (Light): 101
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Dice Magician (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Dice Magician (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Dice Magician (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Roll Dice
Roll Dice 2x Hits

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Max Skill: +30% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable Decrease DEF Increase Glancing Hit Chance Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Unlucky 7
Unlucky 7 AOE

Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 3.0*ATK
Effects: Stun Decrease ATK SPD Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Returned Dice
Returned Dice AOE

Makes the Attack Bar of all enemies and all allies change to 0, increases the Attack Speed of all other allies except yourself for 1 turn and stuns yourself for 1 turn. This effect can't be resisted and ignores the immunity.

Cooldown: 7 turns → 5 turns (−2)
Max Skill: -2 CD
Effects: Decrease ATB Increase ATK SPD Stun Ignore Resistance
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Dice Magician (Light).
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